As a final ability, at level 14, when you are knocked unconscious or incapacitated, a level nine Conjure Animals spell will manifest, summoning four beasts of CR2 or lower, to loyally protect your downed body. If this happens while in a totem's aura, you can see that you will suddenly ...
Conjure Animals (Open in new window) 3 Conjuration 1 Action No Yes Players Handbook Conjure Barrage (Open in new window) 3 Conjuration 1 Action No No Players Handbook Conjure Celestial (Open in new window) 7 Conjuration 1 Minute No Yes Players Handbook Conjure Elemental (Open in new window)...
Greek mythology served as a source of inspiration for a number of the racial additions to the fifth edition ofDungeons and Dragons, or 5e. One of the races whose names conjure up images of wild, powerful nature will be covered in this guide. ...
Broderick's Compendium: Plants and Fungi Across the Realm - Guide to over 600 fantasy plants for druids, poisoners, potion-crafters, and herbalists Conjuration List - A table of all beasts, celestials, elementals, fey, and fiends that your PC's may conjure with Conjure Animals, Conjure Cele...
Druid spells are oriented toward nature and animals — the power of tooth and claw, of sun and moon, of fire and storm. Druids also gain the ability to take on animal forms, and some druids make a particular study of this practice, even to the point where they prefer animal form to...
Also, for warlocks and wizards, we include the all-new conjure deep abomination spell. By Brandes Stoddard; illustrated by Ellis Goodson. ZEITGEIST #1 (Part 3): Island at the Axis of the World. The ZEITGEIST adventure path continues! Can the party infiltrate Axis Island, and open the way ...