in a combat where you otherwise intend to participate, isn't an option. There's no rule that permits this, and the 5e designers are on record as specifically not wanting to allow stuff that allows mutability to initiative because it messes with the durations o...
A new ‘proficiency’ bonus is used for calculating the modifier on D20 rolls for skills, weapons, spells, and saves that a character is proficient in. This scales gradually with player level, similar to the ½ level bonus in fourth edition, but because it’s connected to specific competen...
The successor to the old Dynamic Effects module, this acts as a bridge between the new Active Effects system implemented in Foundry 0.7.x and the DnD5e system. This will allow you to do multiple things, including calculating AC, adding bonuses to attacks, applying certain spells and effects,...
But if the group suffers a terrible blow through a critical miss or the other group knocks down your strongest player in one shot the DM could say it changed the course of the battle and the initiative switches to the other group. This is not a concrete rule, its comple...
Initiative Your Initiative bonus is typically the same as your Dexterity modifier, and it helps decide how soon you can take your turn in the order of combat. Some character options can alter this number. Passive Perception Your Passive Percetion equals 10 + your Wisdom modifier + your proficie...
Plans for the Drugs for Neglected Diseases Initiative (DNDI) have been launched by Médecins Sans Frontières (MSF)
Then next turn the Orc (at the top of the initiative order) uses its Action to break free and return to melee range with you (you did mention that it was focused on you to the exclusion of all else). You and the Druid get your hits in. Then the Rogue returns and Gr...