Critical Role's Matt Mercer brings Witcher energy to Dungeons and Dragons with the DnD Blood Hunter 5e class - learn all about it here.
Paladin 5e Ranger 5e Rogue 5e Sorcerer 5e Warlock 5e Wizard 5e Artificer 5e There are also two popular DnD classes by third-party designers: Blood Hunter 5e Illrigger 5e Barbarian 5e Party role Damage dealer, Tank Primary ability Strength Saving throws Strength, Constitution Hit dice 1d12 per...
TheBlood Hunter (Homebrew) Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Armed with the rites of forbidden bloo...
This is an archetype for the Blood Hunter class developed by Matt Mercer (of Critical Role). While not an official class this shouldn’t put off DMs as it is arguably balanced in comparison to the official classes and not overpowered (though I’d gauge it to be on the upper end). It...
At 3rd level, you choose an archetype that you strive to emulate: Hunter or Beast Master, both detailed at the end of the class description. Your choice grants you features at 3rd level and again at 7th, 11th, and 15th level. Primeval Awareness Beginning at 3rd level, you can use your...
Clan (race) - Thunder (hunt), Shadow (sneak), River (swim), Wind (fast, twoleg knowledge), Sky (jump), Blood (strength) Class (class) - Warrior, Medicine cat, Elder Thunder Clan - Members get +2 bonus to sight-related Perception checks and Survival checks ...
Better Curses for 5e - Makes it easier to apply Hexblade's Curse/Hunter's Mark/etc. damage bonuses and other macro effects. Why retired: My players already came up with macros to calculate the damage bonuses and stuff with Dynamic Active Effects, and I apply the conditions with Combat ...
Another brand new 5E class for EN5ider patrons! The Feywalker, from writer Mike Myler, is a mysterious warrior with mystical powers. Feywalkers can teleport short distances, breathe in air and water, and enchant others with a glance. They can also choose from three primal spheres: beasts,...
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No - Warlocks shouldn’t exist, at least not how they are built and played in 5e, because they are fundamentally unfair to the other classes. Let me explain. Baby’s First Blood Pact (Warlocks in 3.5e) To begin with, it helps to take a look at the origins...