Seems that if a came calls for a given preset, even with the newer DLL it will still use the preset it wants, and you need to use DLSS tweaks (or other suitable tool) and perhaps the overlay to confirm use of preset E. Will be testing with my own eyes that's for sure, and ...
Reduce TAA blur by forcing DLAA, replace DLSS DLL without overwriting game files, customize DLSS scaling ratios, override DLSS3.1 presets
TL;DR: NVIDIA's GeForce Game Ready Drivers version 566.14 introduces DLSS 3.8.10, which is over 50% smaller due to the removal of older presets, retaining only Preset E and Preset F. Preset E is now the default for Performance, Balanced, and Quality modes, while Preset F ...
To verify whether the tweaks are active you can set OverrideDlssHud to 1 in the dlsstweaks.ini to make the DLSS on-screen display visible, there you can check the resolution/preset being used by it.It's recommended to use this with DLSS 3.1.1+ DLL, so that the DLSSPresets section ...
进入nvidiaProfileInspector.exe,修改全局设置或鸣潮设置中,DLSS 3.1.11+ - Forced DLSS3.1 preset letter的值为Preset J 3.点击右上角的Apply changes 附原贴方法:https://www.reddit.com/r/nvidia/comments/1i82rp6/dlss_4_dlls_from_cyberpunk_patch_221/ 测试环境:分辨率为4K,全画质开启为最高,仅作...
A unique "G" preset was found in an Unreal Engine 5.2 presentation by Epic. It turns out, that this preset is part of the updates NVIDIA is planning for not just DLSS 3, but also DLSS 2, which makes DLAA a quality preset for DLSS. When engaged, it renders the game at...
Using DLSS seems to add more stuttering during gameplay, and going to a lower DLSS upscale resolution via higher performance preset, increases these stutters significantly, both in terms of severity and frequency. These are completely separate from the common shader cache stutters that s...
; Or set to A / B / C / D / E / F to try forcing that preset instead. ; Presets were added in DLSS 3.1, these are essentially the different kinds of DLSS 2.x DLL versions, all merged into 3.1 as these presets ; For descriptions of each preset see https://www.reddit.com/r/...
TechPowerUp is hosting a repository of NVIDIA DLSS client libraries that game developers pack with their DLSS-compatible games. This library goes by the file name "nvngx_dlss.dll." Recent discussions on tech forums and Reddit revealed that the DLSS libraries, which are usually located in the ...