Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.
This isn't just window dressing either. Rutins tells us immediately that "this is a 64-bit, multi-threaded 3D engine. It's a whole new code base... basically Distant Worlds rebuilt from the ground up." Players of the original will be relieved to hear that Distant Worlds 2 is based...
Virtual Reality on a WIM: Interactive Worlds in Miniature. In Proceedings of the Conference on Human Factors in Computing Systems, Denver, CO, USA, 7–11 May 1995; Volume 1, pp. 265–272. [Google Scholar] Pierce, J.S.; Stearns, B.C.; Pausch, R. Voodoo Dolls: Seamless Interaction ...