Shows IDE, project name with description and file name Can detect a wide range of languages and frameworks automatically Supports from multiple icon themes Add buttons to redirect users to your GitHub or project website Automatically hides when you go AFK ...
Firstly, in the overview section, you canenable the AFK channel and AFK timeout.Discord would automatically move people to AFK channel if they are idle for longer than AFK Timeout. This would come in handy when you want to optimize the server and don’t want people who aren’t interacting...
/logs on: Logs are automatically sent in the current channel. /logs off: Disable logs automatically sent in the channel. /clear: Remove last (max 100) messages in the current channel. With parameters /clear 10: If you specify a number, it will remove the number amount last messages. ...
you can always turn off the game status message that’s displayed with your username. Simply go to the “Game Activity” section again and toggle “OFF” the line that says, “Display currently running game as a status message.”
Below is a example config file with descriptions, which should help you understand how everything works. { "token_login": { "enabled": false, -- true/false, toggles if the token below should be used to automatically sign in. "token": "" -- string, the account token which will be us...
If you want to spice your server up with some funDiscord game bots, we recommend IdleRPG or RockPuppy. IdleRPG is a complex roleplaying game bot that lets you create a character, go on adventures, and level up alongside other server members. RockPuppy adds basic games to the server such...
There are four online status message options available with theDiscord application, which are as follows –“Online”, “Do not disturb”, “Invisible” and ‘Idle’. But, these four messages do not associate with the game screen. To alter the game screen within Discord, follow the steps bel...
# 需要导入模块: import discord [as 别名]# 或者: from discord importTextChannel[as 别名]defget_idle_time(cls, channel: discord.TextChannel)-> t.Optional[int]:""" Return the time elapsed, in seconds, since the last message sent in the `channel`. ...