1420. The camera will semi-focus to Gigapora during its deathray with bias to the player, so you can see it happen from further away 1421. Cutscenes have different levels of priority, with lowest only moving the camera to a point without any other effect, which Thorn and Keeper use for...
1420. The camera will semi-focus to Gigapora during its deathray with bias to the player, so you can see it happen from further away 1421. Cutscenes have different levels of priority, with lowest only moving the camera to a point without any other effect, which Thorn and Keeper use for...