Copotypes are a game mechanic in Disco Elysium. Dialogue options chosen over the course of the game will shape Harry's copotype, affecting the way other characters describe him. There are 4 copotypes with points tracked in the journal, as well as honour
I suggest in this article, drawing upon Francesca Ferrando, Karen Barad and N Katherine Hayles, thatDisco Elysiumillustrates the human through the mode of a 'posthuman multiverse'. Per Ferrando, humans and other beings act as nodes in a material multiverse while what we think, eat, our ...
For the Switch specifically, Disco Elysium: The Final Cut does unfortunately run into a few roadblocks when it comes to overall performance. In larger areas, the game stutters slightly as you wander around; it’s not enough to completely break immersion, but it’s there nonetheless. Similarly...
1. Ideologies are developed over the course of the game, not picked at character creation.Disco Elysium is, in many ways, a personality test. There are always little integers in the background, counting everything you say. Hit a certain threshold and one of your skills pops up, suggesting ...
Disco Elysium has a wide selection of objects you can interact with, and one of the categories worth looking into is books. Reading every book will let you pass the time, but some of them have other benefits, from helping you get an achievement to unlocking more dialogue options. Here are...