With this feature, a game's RAM and CPU utilization could decrease noticeably due to a reduction in data transfers alone. This is because the CPU no longer needs to keep copies of data on both system RAM and GPU VRAM to interact with it. Another bonus is that GPU video memory is very...
Nvidia's GPUdirect with CUDA skips system memory landing zone for direct NVMe to GPU VRAM. MS's current DX12U Direct Storage build for PC doesn't skip system memory and has double data storage issue. PC's DX12U Direct Storage needs to evo...
This is for both CPU and GPU to be able to access the same VRAM region without having to copy it back to main ram.chrcoluk Joined Feb 1, 2019 Messages 3,710 (1.70/day) Location UK, Midlands System Specs Dec 20, 2023 #53 Se...