I would like an update on this. I have already made a post in 2022, but it seems like nothing has changed. The game asks that Shader Model 6 needs to be installed in order to use DirectX 12. So I did that. Surel
从Marmoset Toolbag、Adobe PhotoShop、Unreal Engine 等三维或图像创作软件,再到像 Activision Blizzard 的 OverWatch 和 Call of Duty、Epic 的 Fortnite 的商业游戏、以及 Valve 的 Steam 上的绝大多数游戏等等,DirectX 这个图形 API 是最受欢迎并且无处不在,尽管它对某些平台不兼容。 当然,这并不是说 DirectX ...
I have this problem for 2 years on Fortnite DirectX 12 where the shader cache needs to be recompiled everytime I close and then relaunch the game. On Warframe, it's the same but not like Fortnite, it's more like some shader caches need to do that and...
=factory->EnumAdapters1(adapterIndex,&adapter);++adapterIndex){DXGI_ADAPTER_DESC1desc;adapter->GetDesc1(&desc);// ❌ 不要选用 Basic Render Driver adapter.if(desc.Flags&DXGI_ADAPTER_FLAG_SOFTWARE){continue;}// ✔️ 检查适配器是否支持 Direct3D 12, 如果支持就选择它来供程序运行并...
On Monday, Epic Games announced that DirectX 12 support is coming to Fortnite. And today, the wait is over: anyone updating to the v11.20 patch has the option to try out Fortnite’s beta DX12 path! What does this all mean? Let's see if we can help! What’s wrong with DX11? Noth...
On Monday, Epic Games announced that DirectX 12 support is coming to Fortnite. And today, the wait is over: anyone updating to the v11.20 patch has the option to try out Fortnite’s beta DX12 path! What does this all mean? Let's see if we can help! What’s wrong with DX11? Noth...
NVIDIA一直在与Microsoft合作,通过引入网格着色,可变速率着色,采样器反馈和DirectX光线追踪,为游戏开发人员提供DirectX 12 Ultimate的支持。DXR特别是重新定义了视频游戏的外观,以反映光线的实际行为。改进的阴影,精确的全局照明和物理上正确的反射结合在一起,从而设定了新的图形标准。Minecraft,Cyberpunk 2077和Fortnite等游...
Tested at 1080p with medium or default settings, you can expect an up to 10% increase for "American Truck Simulator," an up to 17% increase for "Dyson Sphere Program," an up to 12% increase with "Fortnite Performance Mode," an up to 11% increase with "Grim Dawn," up to 24% ...
Fortnite D.O.T.A 2 FFXIV (Final Fantasy 14) Witcher 3 Path of Exile Conclusion Overall, it is a powerful API that can be used to create visually impressive and high-performance games. It is supported by all modern graphics cards and is included in all versions of Windows above Vista. ...
[0].Flags = D3D12_DESCRIPTOR_RANGE_FLAG_NONE;// ️ GPU资源组D3D12_ROOT_PARAMETER1 rootParameters[1];rootParameters[0].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE;rootParameters[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_VERTEX;rootParameters[0].DescriptorTable.NumDescriptor...