In this paper we study positioning strategies for improving the performance of a memory system with a direct mapped cache. A positioning technique determines for every program item, (instruction or dadoi:10.1007/BFb0035169S. GalY. Hollander
Cache memory 15.2.3 Critique The direct mapping of the address from the microprocessor to a cache address is simple, which implies that it can be implemented at low cost in high-speed hardware. It has been used in many commercial computers. However, consider two frequently occurring addresses ...
A survey on attack vectors in stack cache memory IntegrationJournal2020,Integration NavidKhoshavi, ...ArmanSargolzaei 2Background on processor and memory communication In this section, we briefly explain the underlying structure of components such as commodity Dynamic Random Access Memory (DRAM) chip...
Mapping Type: Layer-4 Local Destination IP Port Translation Mapping Direction: Peer Mapping Type: Layer-4 Local: translates the private IP addresses of the VPC.Peer: translates the private IP addresses of the network on the opposite end of the VPC. For example, if the peer is an IDC, IP...
First, when a buffer is mapped for DMA, the kernel must ensure that all of the data in that buffer has actually been written to memory. It is likely that some data will remain in the processor’s cache, and must be explicitly flushed. Data written to the buffer by the processor after...
We essentially employ this monitor process, which operates in user space, to coordinate global resources and enforce ACL rules. We can also leverage different transports for data; for intrahost communication, we use an in-memory queue and a shared memory queue. For inter-host communications, we...
NotAvailableExceptionThis device does not support the queried technique. NotFoundExceptionThe requested item was not found. OutOfVideoMemoryExceptionDirect3D does not have enough display memory to perform the operation. PatchMeshProvides patch mesh functionality. ...
Finally, don't store the primitives in a random order. Try to group them in the same order that you're going to render them. This will be faster due to better cache coherence. Summary Send as many vertices as possible in a singleDrawPrimitivecall. This is the most important optimization...
14. Change Direct Cache Access to Enabled. 15. Change CPU Performance to Enterprise. 16. Click next to go the Intel Directed IO Screen. 17. Change the VT for Direct IO to Enabled. 18. Click Next to go the RAS Memory screen. 19. Change the Memory RAS Config to maximum performa...
generate all the data then optimise into a sparse structure. That didn’t help when it came to trying to build the structure in low memory fast and in realtime – I needed to build it top down, i.e. sparse while generating. This is something I finally figured out, and it proved a ...