3.3 Data storage Big data has strict requirements on storage and management. Traditionally, data storage infrastructure is used to store, manage, look up, and analyze data with structured RDBMSs. Nowadays, data is already regarded as a new kind of asset, hence data storage devices are becoming...
Data Sharing System In subject area: Computer Science A data sharing system refers to a system where multiple machines or processes can access the same database or stable storage devices, enabling the synchronization of access to shared data. It allows for replication of the server but not the ...
代码运行次数:0 Gui--->Littlevgl---><>lv_demo<*>lv_examples (lvgl官方demo)-*-lvgl-8.1.0use sunxifb double buffer (使能双缓冲,解决撕裂问题)[*]lvgl-8.1.0use sunxifb cache (使能fb cache)[]lvgl-8.1.0use sunxifb g2d (使能G2D硬件加速)[]lvgl-8.1.0use sunxifb g2d rotate (使能G2...
DMA-capable devices require more registers than were used in the previous examples.The following fields are used in the device register structure to support DMA-capable device with no scatter-gather support:uint32_t dma_addr; /* starting address for DMA */ uint32_t dma_size; /* amount of...
GPUDirect RDMA is a technology introduced in Kepler-class GPUs and CUDA 5.0 that enables a direct path for data exchange between the GPU and a third-party peer device using standard features of PCI Express. Examples of third-party devices are: network interfaces, video acquisition devices, stora...
The configuration examples were created and verified in a lab environment, and all the devices were started with the factory default configuration. When you are working on a live network, make sure you understand the potential impact of every command on your network. The following information is ...
DMA capable devices have more registers than have been used in previous examples. This section adds the following fields to the device register structure to support DMA-capable device examples. For DMA engines without scatter-gather support:
GPUDirect RDMA is a technology introduced in Kepler-class GPUs and CUDA 5.0 that enables a direct path for data exchange between the GPU and a third-party peer device using standard features of PCI Express. Examples of third-party devices are: network interfaces, video acquisition devices, stora...
MSVidDataServices (Windows) MSVidVideoRendererDevices (Windows) How to Display a Rooted View of a File (Windows) Operator[] function (Windows) Operator[] function (Windows) CallCPLEntry16 function (Windows) ExitCode element (Windows) IMediaRenderer::GetMuteAsync method (Windows) MediaRenderer.Ge...
Examples of this type of memory system are described in U.S. Pat. Nos. 5,602,987 and 6,426,893. It is a characteristic of flash memory that the memory cells need to be erased prior to re-programming them with data. Flash memory systems are most commonly provided in the form of a ...