specular.rgb = textureSpecular( var_TexSpecular ).rgb// spec map*params[var_DrawId].specularColor.rgb;// spec colorspecularPower = specular.z;// use spec map for spec pow mixspecularMulti =5.0;// boost spec map to help stand-out more}else{// otherwise fake one by grayscaliing diffus...
after running computeDiffuseReflectionUVs.py and mapping textures and reflection diffuse to objects, I noticed that reflection diffuse does not produce any color. expected result is shown below, diffused light has color solved. swizzle's channel is by default, set to rrr, changing it to rgb fixe...
boost_chrono.dll photoshopdva 22.0.0boost_date_time.dll photoshopdva 22.0.0boost_filesystem.dll photoshopdva 22.0.0boost_program_options.dll photoshopdva 22.0.0boost_regex.dll photoshopdva 22.0.0boost_system.dll photoshopdva 22.0.0boost_threads.dll photoshopdva 22.0.0CoolType...
GI Boost:Intensity of the indirect diffuse light. Light Buffer HDR:Using an HDR light buffer gives more accurate lighting but have an impact on performances. Light Buffer Resolution:Using lower resolution light buffer can help performances but can accentuate aliasing. ...
boost_chrono.dll photoshopdva 22.0.0boost_date_time.dll photoshopdva 22.0.0boost_filesystem.dll photoshopdva 22.0.0boost_program_options.dll photoshopdva 22.0.0boost_regex.dll photoshopdva 22.0.0boost_system.dll photoshopdva 22.0.0boost_threads.dll photoshopdva 22.0.0CoolType....
boost_chrono.dll photoshopdva 22.0.0boost_date_time.dll photoshopdva 22.0.0boost_filesystem.dll photoshopdva 22.0.0boost_program_options.dll photoshopdva 22.0.0boost_regex.dll photoshopdva 22.0.0boost_system.dll photoshopdva 22.0.0boost_threads.dll photoshopdva 22.0.0CoolType...
boost_chrono.dll photoshopdva 22.0.0boost_date_time.dll photoshopdva 22.0.0boost_filesystem.dll photoshopdva 22.0.0boost_program_options.dll photoshopdva 22.0.0boost_regex.dll photoshopdva 22.0.0boost_system.dll photoshopdva 22.0.0boost_threads.dll photoshopdva 22.0.0CoolType...