value)都关联独特的键(key),键作为字典中的这个值数据的标识符。和数组中的数据项不同,字典中的数据项并没有具体顺序。我们在需要通过标识符(键)访问数据的时候使用字典 */ //(1)创建一个字典 var dic:Dictionary<String,String>=["三国演义":"罗贯中","水浒传":"施耐庵","红楼梦":"曹雪芹","西游记":"...
- (NSString*)dictionaryToJson:(NSDictionary *)dic { NSError *parseError = nil; NSData *jsonData = [NSJSONSerialization dataWithJSONObject:dic options:NSJSONWritingPrettyPrinted error:&parseError]; return[[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding]; } (2)NSString转换...
+(NSString *) jsonStringWithDictionary:(NSDictionary *)dictionary; +(NSString *) jsonStringWithArray:(NSArray *)array; +(NSString *) jsonStringWithString:(NSString *) string; +(NSString *) jsonStringWithObject:(id) object; +(void) jsonTest; @end // // NSString+HXAddtions.m // ...
jsonString = dct.toJSON() f = open("../Resources/esOptimized.txt",'w') f.write(jsonString) f.close()
socket.Send(request.toJson()); } 开发者ID:jeedee,项目名称:ness-node-unity3d,代码行数:17, publicgraphRequest(stringgraphPath,stringhttpMethod, Dictionary<stringstring{if( Application.platform != RuntimePlatform.Android )return; parameters = parameters ??newDictionary<string,string>();// call off...
1. 字典转Json字符串 + (NSString*)convertToJSONData:(id)infoDict { NSError *error; NSData *jsonData = [NSJSONSerialization dataWithJSONObject:infoDict options:NSJSONWritingPrettyPrinted // Pass 0 if you don't care about the readability of the generated string ...
[NSMutableString stringWithString:jsonString];NSRange range={0,jsonString.length};//去空格[mutStr replaceOccurrencesOfString:@" "withString:@""options:NSLiteralSearch range:range];NSRange range2={0,mutStr.length};//去换行[mutStr replaceOccurrencesOfString:@"\n"withString:@""options:NSLiteral...
return [[NSString alloc] initWithData:jsonData encoding:NSUTF8StringEncoding]; } 输出结果: { "key1":"value1", key2:"value2" } json 转 NSDictionary: - (NSDictionary *)dictionaryToJsonString:(NSString *)jsonString { if(!jsonString)returnnil; ...
首先,我们需要创建一个包含键值对的Dictionary<string, string>对象。 转换为JSON字符串: 使用JsonUtility.ToJson方法将Dictionary<string, string>对象转换为JSON字符串。需要注意的是,JsonUtility不支持直接序列化Dictionary类型,因此我们需要将Dictionary包装到一个类中。 csharp using UnityEngine; using ...
voidMain(){// Creating a dictionaryDictionary<string,int>fruits=new Dictionary<string,int>{{"Apple",10},{"Banana",5},{"Orange",8}};// Converting the dictionary to a JSON stringstring json=JsonConvert.SerializeObject(fruits,Formatting.Indented);// Printing the resultConsole.WriteLine(json);}...