exchange the crit damage in the formula for damage over time, as well replacing the multiplicative part with those gained in paragon. CharMiLLi0n-1672September 3, 2024, 3:04pm10 Average Damage = [Average Weapon Damage]• [Skill %]• [Main Stat Multiplier]•[Additive Stat Multiplier]•...
The damage over time lasts for 2.0-5.0 seconds after leaving the aura. Of the Cursed Aura Gain an aura that automatically afflicts nearby enemies with Decrepify and Iron Maiden for 4 seconds. In addition, cursed enemies spread their curses to additional enemies every 0.2-2.5 seconds. Of the ...
Damage over time increased from 105% to 135%. Blood Wave Damage increased from 150% to 450%. Passives Shadowblight Hits required reduced from 10 to 8. Damage increased from 22% to 44%. Hellbent Commander Previous - Your Minions deal 15/30/45%[x] increased damage while you ar...
New: Lucky Hit: Shadow Imbued Skills have up to a 75% chance to create a toxic explosion that applies 0.2–0.3 Poisoning damage over 5 seconds to the target and surrounding enemies. If the enemy was already Poisoned, increase this damage by 100%[x]. Windforce Lucky H...
While you have an Aura active, you deal Damage Over Time 35% faster. Pointed Finger Your Summons deal 25% more direct damage to Hexed Elites. Vile Phylactery While you have a Witch Power with the Summon tag slotted, if you would take fatal damage, instead prevent that damage. Then gain ...
Seeping Bile –Deals poison damage over time and can spread to nearby enemies, excellent for area-of-effect (AoE) damage builds. Blood-Soaked Jade –Increases both damage and movement speed, making it a top choice for players looking to enhance their mobility and damage output. ...
Banquet of Eyes (2-Piece Bonus): Damage dealt to enemies suffering from your damage over time effects increased by 15%. Banquet of Eyes (4-Piece Bonus): Your Critical Hit Chance is increased by 2.5%, up to 25%, for every damage over time effect you inflict upon nea...
Fixed an issue where damage over time effects were interrupting players using Bandages. Fixed an issue where players could enter the Battleground without full Health. August 22, 2023—Bug Fixes UI Fixed an issue that prevented players from closing the Cosmetics menu. ...
Fixed an issue where the Elemental Dominance passive didn’t function correctly when using Core and Mastery skills that dealt Damage over Time. Ex: A meteor cast at above 50 mana that would take you under 50 mana would not get the full damage bonus. ...
Balancing Skill Damage Recommendation Damage balance should fall into this simple formula with DOT = Damage_Over_Time and DD = Direct Damage and the difference should be noticeable. [Melee_DoT] > [Melee_DD] >= [Ranged_DOT] > [Ranged_DD] ...