An item with a Greater Affix will be immediately obvious, with a unique audio cue, as well as a I up to a IV next to the item name indicating how many affixes are Greater. eg: Helm (Ancestral) - II Each affix on an item has a chance to be Greater in ...
Only appearing on Ancestral Legendary and Unique items, these are more powerful versions of normal affixes, with a 1.5x multiplier on the affix’s maximum roll. An item with a Greater Affix will be immediately obvious, with a unique audio cue, as well as a I up to a IV next to the i...
The Item Power ranges for items dropped by end-game bosses, such as Varshan and Zir, have been decreased for Rare and Legendary Items. Unique Item Power has not been changed. Examples (note that the current range for Unique Items was previously the range for all items)...
The Item Power ranges for items dropped by end-game bosses, such as Varshan and Zir, have been decreased for Rare and Legendary Items. Unique Item Power has not been changed. Examples (note that the current range for Unique Items was previously the range for all items): ...
In Diablo IV, the +Skill Rank affix returns. As players invest points in skills, they grow in potency, and finding items with +Skill Rank can speed that along. As a bonus, when the player equips an item with +Skill Rank for a skill they haven’t learned, they will have access to ...
In Diablo IV, the +Skill Rank affix returns. As players invest points in skills, they grow in potency, and finding items with +Skill Rank can speed that along. As a bonus, when the player equips an item with +Skill Rank for a skill they haven’t learned, they will have access to ...
Same reason affix ranges should be reduced imo. At least at higher lvls. Getting a 2% out of max 6% crit roll on an endgame item is not interesting. It is just a bad item no matter if you want crit or not. Getting an item with different affixes than you wanted, might still be a...
This could be an affix on a Unique item. Say a famous bounty hunter died and left behind his helmet. Well he was known for slaying elites. Ok now I get a benfit for killing elites. Great. That would be a real affix, that is grounded in this superstitious reality. But as a generic...
And I gotta say, the affix system ain't doing it for me, either. It's way too rudimentary. I wish it was more like PoE maps and less like WoW M+ dungeons - random affixes both positive and negative, with ranges, rolls, and crafting. Instead of just the usual Blizzard design of ...
Fixed an issue where higher Item Power on Bloodless Scream could have lower affix ranges than intended. Fixed an issue where Bonus projectiles fired from the effect of Path of Trag’oul overlapped, which made it appear that bonus projectiles were never fired through this method. Fixed an issue...