John Mueller, Art DirectorOur beautiful and iconic hell fiend, Lilith! This is a capture from one of the in-game cinematics rendered in the Diablo IV game engine. This level of detail is now standard for how we present the major NPCs, classes, and monsters in Diablo IV....
If Jetpack Joyride represents the glorious past of the endless runner, then Alto’s Odyssey is its stylish present. The first thing you’ll notice is an art style so sharp and silky-smooth it belongs on the cover of a magazine But it plays amazingly too, with an incentive-driven structure...