you must be merciless toward your enemies. We are bringing back a popular feature from Diablo III: skill-driven deaths. This system allows you to decapitate, bisect, freeze, shatter, eviscerate, and burn your enemies, to give a few examples. ...
you must be merciless toward your enemies. We are bringing back a popular feature from Diablo III: skill-driven deaths. This system allows you to decapitate, bisect, freeze, shatter, eviscerate, and burn your enemies, to give a few examples. ...
Blizzard suggested to Condor that they could take this same approach with the role-playing game genre withDiablo. Instead of a player sitting and mulling whether it was the right moment to blast that demon with a spell or nail them with the swing of a club,click click click, players would...
Lylia suggested that it was the creature that was responsible for the missionaries' deaths. The demon mentioned his master by name, and Uldyssian suggested that this "Lucion" must be a member of the Mage Clans. Lylia quickly backed up this theory, and they headed for Kehjan, in order to...
"You're essentially freezing the battlefield [with the Frost imbue]. And then, I just love Poison imbue because of the gruesome deaths that all the monsters experience. And we've had a ton of fun making that art, so, it's always fun to see a field of goat men melt into nothing. ...
The Horadric Bestiary is a tome used in Diablo Immortal. The bestiary was once possessed by Deckard Cain. At some point, he gave it to Akara. However, in her words, "its magics were never meant for me." In 1270, Cain sent the Shard-seeker to the Dark Woo
Activating the Obelisk will send you to The Pit. Your goal will be to slay enough monsters before a 10-minute timer runs out. Each player death removes time from the clock: first death removes 30 seconds, second death removes 60 seconds, third and subsequent deaths will remove 90 seconds....
No deaths, and it still takes 13 mins to clear a 102. It just doesn’t have enough damage to clear much higher. I honestly don’t give a rats azz about clearing GRs, I just do them casually as I gain more paragon. Now kindly PO. I don’t care whether you care about clearing ...
I never understood how exactly that was a bad thing. Just because I can die six times in a row to finally take out an obstinate foe does not mean I don’t care about those six deaths. Dying in a game is penalty enough because Ialready wanted to survive; extra penalties are generally...
Elemental and critical deaths are cool. One thing that made D2 cool was that all the characters had their own custom death, and there was personality to the monster deaths. We brought some of that into D3, and reserved some monsters just for custom deaths. We look into the monster's ...