BreakPoints (Diablo2) 断点 在了解什么是断点之前,你需要了解以下四种属性,它们出现于魔法,稀有和特定的装备上,并且受到断点的影响.这四种属性分别是: 快速格挡率 Fast Block Rate(FBR) 快速施法率 Fast Cast Rate (FCR) 快速打击恢复 Fast Hit Recovery(FHR)...
Breakpoints Hud - https://www.nexusmods.com/diablo2resurrected/mods/414/Assassin Charge Hud - https://www.nexusmods.com/diablo2resurrected/mods/462With the ideas and help of these mods we have been able to create an awesome experience. ...
过滤器 隐藏包含 |隐藏链接 |隐藏重定向 以下页面链接到模板:雇佣兵FCR数据表: 查看(前50个 | 后50个)(20|50|100|250|500) BreakPoints (Diablo2)(包含)(←链入) 查看(前50个 | 后50个)(20|50|100|250|500)
A bone necro is considered a caster-type of character and because of this they have good fcr breakpoints. In addition, their main attacks are not able to be completely nullified. Sure there are random pieces of equipment with small amounts of magical resist or magical absorb, but the bone ...
(faster block rate), FCR (faster cast rate), and others like FHR (faster hit recovery) to "break" the animation barrier; the characters animations could technically go past their limitations. This lead to some pretty godly builds, andbreakpoints are kind of a science for high-level D2...
Faster Cast Rate and Faster Hit Recovery (or FCR and FHR) determine how quickly your Summonmancer can cast spells and recover from being stunned, respectively. Despite both stats being increased by items in percentage points, Diablo 2: Resurrected features something called "Breakpoints." ...
BreakPoints (Diablo2) E Experience List (Diablo II) F Fast Block Rate (Diablo2) Fast Cast Rate (Diablo2) G Gamble (Diablo2) Gems (Diablo2) M Magic Prefixes and Suffixes (Diablo2) P Potions (Diablo2) R Runes (Diablo2) S Socketed Items (Diablo2) Staffmod (Diablo 2) T Trang-Oul'...
在2011年10月22日 (六) 18:33所做的修订版本(查看源码) Shavoc(讨论|贡献) (以内容“本分类页面包含所有暗黑2中的数据表格.”创建新页面) ←上一版本 在2012年3月9日 (五) 07:51的最新修订版本(查看源码) Shavoc(讨论|贡献) 第1行:第1行: ...
BreakPoints (Diablo2) 断点 在了解什么是断点之前,你需要了解以下四种属性,它们出现于魔法,稀有和特定的装备上,并且受到断点的影响.这四种属性分别是: 快速格挡率 Fast Block Rate(FBR) 快速施法率 Fast Cast Rate (FCR) 快速打击恢复 Fast Hit Recovery(FHR)...
快速施法率(FCR) - 增加攻击速度(IAS) + 快速打击恢复(FHR) + 增加攻击速度(IAS) - 要了解断点的概念和它的工作机制,首先要了解以上四种属性的运作方式.以快速格挡率为例,当一个人物受到攻击时,首先系统会判定该次攻击是否命中,判定命中后才开始判定是否格挡.在一次成功的格挡判定后,人物将会进入一个格挡动画...