, and I’m sure a number of our visitors would also be interested in learning that we have decided to develop our own engine. Having developed prototype engines in C++ before, I felt up to the task, and as our [as yet unannounced] game has strong Real-time Strategy (RTS) elements, ...
In one semester, students started from concept design and completed a working MMORPG called "deBugger" (http://thecity.sfsu.edu/~debugger), learning game design, 3D graphics, Game Engine, Server-client architecture, Game Protocol, network programming, database, Software Engineering principles, and...
The present invention provides a game engine system for developing a 3D game. The engine system comprises a basic module, an engine module, a rendering plug-in module, an engine expansion module and an engine resource editor; by packaging various common functions related to different platforms, ...
A serious game for construction planning and scheduling education must provide an authentic environment for gameplay. To achieve this requirement, the game environment must be created from CAD drawings of a real project. The game engine must have components for providing timely scaffolding and support...
This paper presents Magic Playground, a game engine that enables the development of entertainment applications with realtime gesture-based Human-Computer Interaction (HCI). We describe the main architectural elements of our system and provide a guideline on how to program the engine in order to cre...
One example is Epic Game’s Unreal Engine platform. Unreal Engine can be used by other game developers, as well as by film and television and other industries. It also includes a marketplace for buying and selling of digital assets, and canrun in the cloud through AWS. Other co...
Unreal Engine Publishing EULA. Aside from being free to use, this license incurs a 5% royalty on the sales of your game or product after your first $1,000,000. Regardless of whether you make a game, asset, program, or product, you’ll owe the royalties. Among the other agreements requi...
Unity is a native C++-based game engine. You write code in C#, JavaScript (UnityScript) or, less frequently, Boo. Your code, not the Unity engine code, runs on Mono or the Microsoft .NET Framework, which is Just-in-Time (JIT) compiled (except for iOS, which doesn’t ...
In a unique move, Ubisoft will develop the pirate drama 'Skull & Bones' with Atlas Entertainment before the game its based on has been released.
Developing 2D Games with Unity: Independent Game Programming with C# Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision det... J Halpern - Developing 2D Games with Unity: Independent Game Programmin...