Developer_Direct 后不久,ZeniMax Online Studios 启动了《上古卷轴 Online 2024》全球揭晓活动,公开了游戏的下一个主要章节《上古卷轴OL:黄金大道》,包括新区域、故事情节和其他主要功能。
以下是我们在 Developer_Direct 期间宣布和涵盖的所有内容的摘要: 《宣誓 Avowed》– 2024 年秋季推出,Xbox Series X/S、PC、云– 第一天加入 Game Pass 游戏总监 Carrie Patel 让我们第一次深入了解了 Obsidian 即将推出的奇幻动作角色扮演游戏的游戏玩法,从动态战斗到深思熟虑的反应性,再到以生机之地为背景的“...
When is the Xbox Developer Direct? The Xbox Developer Direct will be broadcast at 12 p.m. PST / 3 p.m. EST / 9 p.m. CET on Xbox’sYouTubeandTwitchchannels. You can watch the livestream, via YouTube, in the embedded video above. After the direct airs, ZeniMax Online Studios will...
1 月 19 日星期五北京时间凌晨4点,粉丝们将深入了解即将登陆 Xbox Series X|S、PC 和 Game Pass 的一系列备受期待的游戏。稍后,ZeniMax Online Studios将于北京时间凌晨5点举办《上古卷轴 Online 2024》全球揭晓活动,预览 2024 年最大的更新。 Developer_Direct 由游戏创作者亲自呈现,深入介绍即将推出的游戏、它...
Feb 28, 2024 DirectX Innovation on Display at GDC 2024 Update: Watch the full recording of our GDC 2024 DirectX State of the Union session Ft. Work Graphs and Introducing DirectSR on our Microsoft Game Dev channel... 1 5 0 4 Chad Pralle ...
Sep 19, 2024 7 9 DirectX Adopting SPIR-V as the Interchange Format of the Future Chris, Cassie Today the Direct3D and HLSL teams are excited to share some insight into the next big step for GPU programmability. Once Shader Model 7 is released, DirectX 12 will accept shaders compiled ...
January 18 is going to be an incredible day for Xbox players. Developer_Direct returns this Thursday at 12pm PT / 3pm ET / 8pm UK, and will bring you a deep-dive into some of the biggest games coming to Xbox platforms. We’re sure you want to know more, so here are all the deta...
Kurz nach der Developer_Direct werden die ZeniMax Online Studios um 22:00 Uhr deutscher Zeit die Global Reveal 2024 für The Elder Scrolls Online veranstalten, um eine Vorschau auf das größte Update des Jahres zu geben. Die Präsentation wird auf Bethesdas offiziellem Twitch-Kanal ...
在线看Developer_Direct 2024 48分钟 42秒。18 1月 2024的高清视频,VK免费视频库免注册! 179 — 已浏览。 80 — 已评价。
"DirectX 12 Ultimate unlocks the latest in graphics hardware technology with support for ray tracing, mesh shaders, and variable rate shading. It’s the new gold standard for the next generation of games.” — Marcus Wassmer, Director of Engineering, Graphics - Epic ...