Design Patterns In Modern C++ 中文版翻译. Contribute to github-CASTILE/design-pattern development by creating an account on GitHub.
Design patterns for GPU computing. Contribute to tinghitella/moderngpu development by creating an account on GitHub.
In recent years, deep learning has emerged as a promising approach by upscaling the potential of large virtual screening libraries, uncovering new patterns and interconnections to discover new potential bioactive molecules among large databases of molecules through docking, screening, or de novo design. ...
The question of how cell-to-cell differences in transcription rate affect RNA count distributions is fundamental for understanding biological processes underlying transcription. Answering this question requires quantitative models that are both interpret
For most designs, only a few transition patterns are valid. Ideally, the software design should enforce these predefined state sequences and prevent the unwanted transitions. Another problem arises when trying to send data to a specific state. Since the entire state machine is located within a ...
Lock elision anti-patterns, https://software.intel.com/en-us/articles/tsx-anti-patterns-in-lock-elision-code. Accessed: 2019-07-16. Google Scholar [7] NBAda: Non-blocking data structures for Ada Web site, http://www.gidenstam.org/ada/Non-Blocking/. Accessed: 2019-07-16. Google Schola...
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Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design English | PDF| 2018 | 312 Pages | ISBN : 1484236025 C++ 设计模式2018-04-19 上传大小:2.00MB 所需:10积分/C币 计算机组成原理之寄存器堆和算术逻辑单元实验源码 ...
But I was wrong; this book gives you far more than a short descriptive compilation of design patterns. It gives you a great introduction to modern Java features and common pitfalls, too; this book is valuable even if you are not interested in design patterns. The author did an excellent ...
As a game designer, I am of course interested in “game systems” both as a concept, and specifically, as objects to own and play. I love the idea that games can be broken down into parts that can be used to compose other games, and I’m always looking for patterns in games that ...