创建型模式 Creation Patterns 结构型模式 Structure Patterns 弹性模式 Resiliency Patterns 更多模式(同步/并发/并行) Go More Patterns(Concurrency/Parallelism/Sync) 更多More 需要重新温习下Go基础?看这里: go-fucking-exercises Packages No packages published...
- **Design Patterns**: Familiarize with common design patterns (e.g., Singleton, Factory, Observer) that can simplify design and improve code quality. - **Architectural Patterns**: Explore architectural patterns like MVC (Model-View-Controller), MVVM (Model-View-ViewModel), and Client-Server....
Apply this to something new you’re designing, or refactor an older project. Just dosomethingto get some experience beyond the exercises and activities in this book. All you need is a pencil and a problem to solve... a problem that might benefit from one or more design patterns. ...
Creational Design Patterns: Builder, Factories (Factory Method and Abstract Factory), Prototype and Singleton Structrural Design Patterns: Adapter, Bridge, Composite, Decorator, Façade, Flyweight and Proxy Behavioral Design Patterns: Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memen...
This class was modeled applying the Singleton and Observer design patterns [14]. The code architecture was designed using views. When a user interacts with a certain view, the other views are updated through a signal sent from Document, as Fig. 13 shows. Fig. 13. Overview of the ...
In order to store all the information contained in the tool, a class called Document was created. This class provides a global access point of information for the other classes of the system. This class was modeled applying the Singleton and Observer design patterns [14]. The code architecture...