C++ - Vector C++ - Pointer C++ - 'this' Pointer C++ Classes & Objects C++ - Class C++ - Program Structure With Classes C++ - OOP’s C++ - Objects as Function Arguments C++ - Procedure Vs OOL C++ - Object Vs Class C++ - Creating Objects C++ - Constructors C++ - Copy Constructor C++ ...
When writing a ShaderMaterial to a GPUParticles3D a compilation error occurs when defining the MASS built-in variable, either in the start() or process() function. servers/rendering/renderer_rd/storage_rd/particles_storage.cpp:1699 - Condition "!particles_storage->particles_shader.shader.version_i...
Hello, when trying to use clang-tidy on our work codebase, I stumbled on a bug that persists until the latest clang-tidy (I built it from source yesterday). Example snippet (bug_example.cpp): ```cpp #include <vector> struct Foo { std::vector<Foo> bar; // bool operator==(const F...
Simply pass in your custom help as a string argument to structopt::app#include <structopt/app.hpp> struct Options { // positional arguments std::string input_file; std::string output_file; // optional arguments std::optional<std::string> bind_address; // remaining arguments std::vector<...
The expression TypeRequirement auto myVec = std::vector<int>{1, 2, 3} (line 1) is valid. A std::vector has an inner member value_type (line 2) and the class template Other (line 2) can be instantiated with std::vector<int> (line 3). The concept TypeRequirement , in combination...
Simply pass in your custom help as a string argument to structopt::app#include <structopt/app.hpp> struct Options { // positional arguments std::string input_file; std::string output_file; // optional arguments std::optional<std::string> bind_address; // remaining arguments std::vector<...