Map of the Chilean Northern Patagonia depicting relevant geographical landmarks, tagging locations and the year of each deployment. Maps were created in R ver. 4.0.2 (https://www.r-project.org) and ensembled in QGIS ver. 3.8.0 (https://www.qgis.org) for final rendering. Maps were creat...
Seafloor Complexity Complex seafloor is defined as an area with a significant change in seafloor elevation, which Ccaonmpprleesxensteacflhoaollrenisgedsefitonemdaarsinaen naarveaigwatiothn.aTshigenicfiocmapnltexcihtyanogfe itnhesesaeflafoloorreliesvainticorena,swinhgilcyh can presesnigtncihfiaclal...
m_gameHud.Render(m_game); } if (m_gameInfoOverlay.Visible()) { d2dContext->DrawBitmap( m_gameInfoOverlay.Bitmap(), m_gameInfoOverlayRect ); } ... } } Simple3DGame 類別 這些是 Simple3DGame 類別定義的方法和資料成員。 成員函式 Simple3DGame 定義的公用成員函式包含下列項目。 Initialize...
(m_deviceResources->GetOrientationTransform2D());if(m_game !=nullptr&& m_gameResourcesLoaded) {// This is only used after the game state has been initialized.m_gameHud.Render(m_game); }if(m_gameInfoOverlay.Visible()) { d2dContext->DrawBitmap( m_gameInfoOverlay.Bitmap(), m_gam...
(m_deviceResources->GetOrientationTransform2D());if(m_game !=nullptr&& m_gameResourcesLoaded) {// This is only used after the game state has been initialized.m_gameHud.Render(m_game); }if(m_gameInfoOverlay.Visible()) { d2dContext->DrawBitmap( m_gameInfoOverlay.Bitmap(), m_gameInfo...
m_gameHud.Render(m_game); } if (m_gameInfoOverlay.Visible()) { d2dContext->DrawBitmap( m_gameInfoOverlay.Bitmap(), m_gameInfoOverlayRect ); } ... } } Simple3DGame 类 这些是 Simple3DGame 类定义的方法和数据成员。 成员函数 Simple3DGame 定义的公共成员函数包括以下这些。 Initialize。