) To shake, vibrate, or quiver, either from not being solid, as soft, wet land, or from violent convulsion of any kind; as, the earth quakes; the mountains quake. Quake (v. t.) To cause to quake. Quake (n.) A tremulous agitation; a quick vibratory movement; a shudder; a ...
Here sim_jupyter treats each unit object as a quiver arrow in 2-d space (position and direction facing it's enemy). The targets should move towards each other and attempt to kill each other. Dead units are represented as crosses 'x' on the map. The rest is for you to explore, tweak...