#define INT int#define TRUE 1#define Add(a,b) ((a)+(b));#define Loop_10 for (int i=0; i<10; i++) 在Scott Meyer的Effective C++一书的条款1中有关于#define语句弊端的分析,以及好的替代方法,大家可参看。 typedef与#define的区别 从以上...
In following program, what is the purpose of the while loop? There are no problems with the compilation, but whether or not I have the while loop in place or not, the result is the same. I can't understand why the while loop is included. BTW, this is just an ex... ...
#define INT int#define TRUE 1#define Add(a,b) ((a)+(b));#define Loop_10 for (int i=0; i<10; i++) 在Scott Meyer的Effective C++一书的条款1中有关于#define语句弊端的分析,以及好的替代方法,大家可参看。 三、#typedef与#define的区别 从以上的`概念便也能基本清楚,typedef只是为了增加可读...
LOOP: count=5 LOOP: count=6 LOOP: count=7 LOOP: count=8 LOOP: count=9 book_name=Gangtie shi zenyang lianchengde, book_price=23.5 SAY: hello world! SAY: hello houdini19. 0 max_user=20, current=0 1 max_user=20, current=2
#define INT int#define TRUE 1#define Add(a,b) ((a)+(b));#define Loop_10 for (int i=0; i<10; i++) 在Scott Meyer的Effective C++一书的条款1中有关于#define语句弊端的分析,以及好的替代方法,大家可参看。 三、#typedef与#define的区别 ...
_loop_ #else #define _branch_ [branch] #define _flatten_ [flatten] #define _unroll_ [unroll] #define _loop_ [loop] #endif #endif /// // Variable Type modifiers: #ifdef __PSSL__ #define numthreads NUM_THREADS #define RWTexture2D RW_Texture2D #define RWTexture3D RW_Texture3D #defi...
n(sun,1) = double (h);% (PV'den artan Enerji) deger = sum (n);% (Artan Enerjinin toplam değeri) total = deger; h2toplam = total + 11698.56; i want to use the last answer as a varaible in the same loop in the following assignment...
Classes to flatten loop nests and keep track of indices (include/hlslib/xilinx/Flatten.h), both for bounds known at runtime (hlslib::Flatten) and bounds known at compile-time (hlslib::ConstFlatten). Example usage can be found in xilinx_test/kernels/Flatten.cpp. Various compile-time functi...
A better way to fix it is to wrap the function in ado ... while(0)construct. This construct requires a semicolon at the end, which is exactly what we want. Usingwhile(0)ensures that the loop never really loops, and its contents are only executed once. ...
#define REG_PLAYBACK_LOOP 0x1024b8UL#define REG_PLAYBACK_PLAY 0x1024bcUL#define REG_PLAYBACK_READPTR 0x1024acUL#define REG_PLAYBACK_START 0x1024a4UL#define REG_PWM_DUTY 0x1024c4UL#define REG_PWM_HZ 0x1024c0UL#define REG_RENDERMODE 0x102410UL...