deck.gl layers supporting geospatial use cases and GIS formats. Latest version: 9.1.1, last published: 10 hours ago. Start using @deck.gl/geo-layers in your project by running `npm i @deck.gl/geo-layers`. There are 78 other projects in the npm registry u
一、标签引入的模式 1.1 AMD模式 require([ "esri/Map", "esri/views/SceneView", "esri/views/3d/externalRenderers" ], (Map, SceneView, externalRenderers) => { deck.loadArcGISModules().then((arcGIS) => { const sceneView = new SceneView({ container: "viewDiv", map: new Map({ ...
mapStyle: 'https://basemaps.cartocdn.com/gl/positron-nolabels-gl-style/style.json', initialViewState: { latitude: 49.254, longitude: -123.13, zoom: 11, maxZoom: 16, pitch: 45 }, controller: true, layers: [geojsonLayer], getTooltip }); function colorScale(x) { const i = Math.round...
import { TripsLayer, Tile3DLayer } from "@deck.gl/geo-layers"; import { Tiles3DLoader } from "@loaders.gl/3d-tiles"; let deckOverlay = new MapboxOverlay({ interleaved: true, layers: [] }); mapgl.addControl(deckOverlay); 2.添加3DTiles functionload3DTiles(name, id, url) { const la...
deck.gl layers for rendering GeoArrow data. Contribute to geoarrow/deck.gl-layers development by creating an account on GitHub.
import {Deck} from '@deck.gl/core'; import {TripsLayer} from '@deck.gl/geo-layers'; // 定义获取颜色的回调函数 function getColor(d) { // 根据属性值的范围确定颜色 if (d > 100) { return [255, 0, 0]; // 红色 } else {
chore: Upgrade to luma.gl@^9.0.0 (#8642) feat(carto): Sort params in request cache key (#8638) PointCloudLayer colors attribute type use 'unorm8' (#8633) feat(geo-layers): Add .debounceTime option to Tileset2D, TileLayer (#8589) ...
21 changes: 21 additions & 0 deletions 21 modules/geo-layers/src/mesh-layer/mesh-layer-uniforms.ts Original file line numberDiff line numberDiff line change @@ -0,0 +1,21 @@ import {ShaderModule} from '@luma.gl/shadertools'; import {UniformTypes} from '@deck.gl/core'; const ...
import BaseLayer from "./BaseLayer"; import TripsLayerParser from "./TripsLayerParser"; import ColorManager from "./ColorManager"; const {TripsLayer} = require("@deck.gl/geo-layers"); export default class DeckTripsLayer extends BaseLayer { view: any; options: any;...
import mapboxgl from 'mapbox-gl'; import { MapboxLayer } from '@deck.gl/mapbox'; import { Tile3DLayer } from '@deck.gl/geo-layers'; import { CesiumIonLoader } from '@loaders.gl/3d-tiles'; @Component({ selector: 'app-tile3d-layer-point', ...