strcpy_s(Player.Name, sizeof(tmp), tmp); // allocate memory to the buffer size + 5 for the extension and null the terminator character size_t size = strlen(tmp) + 5; char* fileName = (char*)malloc(size); fileName[size - 1] = '\0'; // Copy the string from the buffer into...
Debug assertion failed! Program:[my program] File: minkernal\crts\ucrt\inc\corecrt_internal_stdio_input.h Line: 1240 Expression: buffer!= nullptr " I am still very new to C and Visual Studio, so I have absolutely no idea what this means. ...
// Omitted code that performs some tasks on the pixels if (sourceBuffer != nullptr) { delete sourceBuffer; } “The problem is that when we try to delete thesourceBuffer, we get an error from the Visual C++ Debug Library: Debug Assertion Failed! Program: Contoso.exe File: dbgdel.cpp ...
= nullptr" failed 2021-10-11 14:02:17.571 5287-29148/com.zellim.chat A/libc: Fatal signal 6 (SIGABRT), code -1 (SI_QUEUE) in tid 29148 (create_react_co), pid 5287 (com.zellim.chat) sajorahasan and changelime reacted with thumbs up emoji...