machine cooperation, the adaptive task planning of man-machine cooperation based on link prediction can be effectively realized. finally, by building a human-computer interaction platform based on augmented reality technology a...
This paper suggests several research questions that are important as Wearable, Immersive Augmented Reality (WIAR) systems are introduced in ship navigation: what contributions to navigation decision-making might be made by WIAR technology? And how do these influences relate to safety in marine ...
Group 2: Augmented Reality (AR) Virtual Reality (VR) in education and training: Preparing for the future of learning Summary: The presentation of Group 2 focused on the implementation of Augmented Reality (AR) and Virtual Reality (VR) in education and ...
Augmented Reality in the Classroom—Mentor Teachers' Attitudes and Technology Use The education sector is becoming increasingly interested in augmented reality (AR) technology. Research has revealed that AR offers a multitude of benefits... K Buerlein - 《Virtual Worlds》 被引量: 0发表: 2024年 Di...
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This work stems from our research on augmented reality (AR); it is focused on the development of AR applications for smartphones. This research was motivated by many factors including the reality that: mobile phones have become commonplace in our societies, there is high demand for access to ...
- 《Behavior Research Methods》 被引量: 21发表: 2014年 Image processing design flow for virtual fitting room applications used in mobile devices augmented realityThe Virtual Fitting Room (VFR) application presented in this paper is a real-time human friendly interface, which allows trying new ...
Applications Internet of Things (IoT) Environmental Monitoring Financial Technology (Fintech) Smart Cities Transportation and Logistics Agriculture Technology Telecommunications Virtual Reality (VR), Augmented Reality (AR), and Vision Systems Education and Research Consumer Electronics Security and Surveillance ...
The present case study sums up the results of an initial attempt to adapt the emerging technology of Augmented Reality (AR) to support routine operations performed in Danish slaughterhouse facilities. Our aim is to reveal the applicability of off-the-shelf components and programming platforms to the...
Virtual Reality(虚拟现实)、Augmented Reality(增强现实)和Gamification(游戏化)在教学上为学生提供了沉浸式学习体验,尤其适用于STEM领域,可以帮助学生更好地理解复杂概念,获得STEM技能。同时,这种新兴技术和工具也可以重新定位学校,确保课程内容与现代产业相关,并促进创新和创...