Fixed: Leaving ADS on weapon actionsTWEAKEDChanged: The weather simulation has been reworked, improving the network synchronization and lowering its performance cost. As part of this, SimulWeather and its related options were removed.Changed: Improved the impact of dynamic lights on surfaces (...
The left list is for the parent object like the weapon. The list in the center is a list of all items here you can look for the item you want to link to the parent item. The list on the right shows all items that are linked to the selected parent object. The parent object will ...
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If you fire a weapon and you do not fly back from the recoil then what ever the bullet/slug hits will not fly back either. They may jump a little from a shock reaction but that can be had from a bow shot and no one would expect anyone to "fly back" from an arrow HOWEVER that ...
Bear and cow were not receiving damage when the player melees them in the face with bare fist or one-handed weapon Field transceiver simulated the wrong weight when thrown In several situations, sounds outside of the audible range would start from the beginning, regardless of how long the sou...
It was possible to aim with a weapon with an opened gesture wheel With the "disableContainerDamage" server setting enabled, it was not possible to repair sea chests and wooden crates (https://feedback.bistudio.com/T177819) Deploying any trap while there was a player within 150m to 1100m...
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