13.3.0 - Serverlog Updates2021-07-20 Fixed a bug where base dismantle actions did not show up in the server logs 13.2.1 - Serverlog Bugfixes2021-06-07 Fixed a bug where shots showed up as melee damage in the server logs Updated Community Listings ...
After that, you just need to refresh the server list and then search for your favorite servers. Check server status – You can also check out the game’s server status and find out if it is working as intended or not. You can also try changing servers to circumvent this issue. However...
Fixed: Server crash upon respawnFixed: FX-45 was not functionalFixed: Getting shot underwater put the character into falling animationFixed: Inventory, vicinity, and hands slots were overlapping with each otherFixed: The first gunshot caused FPS dropFixed: Server VMEs related to the in-game map...
DayZ Scripts Documentation. Contribute to podrivo/dayz-scripts development by creating an account on GitHub.
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defined.In addition to this, and even when it’s not part of this suggestion, the idea of adding an overlay (to spawns that are not fresh spawns) such as an eye-opening vignette or yawning sound when logging into a server (as I have already mentioned in another thread) would be ...
This consists of an on-screen debug showing the fog affecting view distance and additionally a separate window updating in real time. ⓘ To enable the separate window while running as a server, use the launch parameter "-debugweather".
upd/tcp and 27016 tcp/udp this is why it is not showing up the reason you need ports 2302-2312 is the launcher mod you need on will jump 10 ports higher to use the mod feature also you need to add this in to your server folder http://dayzsalauncher.com/releases/dzsalmodserver.zip...
Changed: In-game server browser also uses the new connect format to automatically query for and apply the custom port Changed: Launcher now uses the new connect format, since "-port=" overrides port used by the client which is not desired (-port= functionality is untouched) Modding: Added...
As previously announced, currently all developers need to do to make it work is to email BattlEye. That's it. However, developers will still of course want time to test, so it's not exactly an instant thing. Still, it's fantastic progress and now even more games can be ...