Changed: The secondary spawner (dynamic event configuration) is now an element (was previously an item). Fixed: Modded StringTables now work additively instead of overwriting the original table (! Do note that this will likely break current mods which are modifying stringtable) (T136999) Fixed:...
Added: Object Spawner: "enableCEPersistency" which when set to true will make an object behave as configured by economy, otherwise it will not be saved in the server storage until a player puts it in inventory Fixed: Script execution not functioning properly in certain situations depending on ...