Combat in Darksiders is heavily influenced by God of War, as I mentioned before. Usually you will be faced with multiple combatants that you try and keep busy using large sweeping strokes of your massive sword. Do enough damage to an enemy and you can walk up and press a single button ...
The world is supposed to get harder as you slowly take down more of the sins, too, meaning enemies scale depending on how far you are through the story. Each individual enemy is supposed to be a little tougher than they were in previous games in the series, but there a...