Following Lingering Souls ability has had their max value per soul reduced: Agility (0.5 to 0.4), Base Damge (1.5 to 1), Strength (0.5 to 0.4), Attack Range (2.4 to 2), Attack Speed (4 to 3) Lingering Souls per soul bonus now scales with level, no longer flat value. Lingering Sou...
Furthermore, major facilities such as an altar for exploiting the souls of heroes will be added. (The soul that can be obtained from the altar is a new item to trade with the Dark Merchant, which is needed to corrupt the heroes and sacrifice monsters.) - New content: Offerings This ...