D3DCUBEMAP_FACES D3DCULL D3DDEBUGMONITORTOKENS D3DDECLMETHOD D3DDECLTYPE D3DDECLUSAGE D3DDEGREETYPE D3DDEVTYPE D3DDISPLAYROTATION D3DFILLMODE D3DFOGMODE D3DFORMAT D3DLIGHTTYPE D3DMATERIALCOLORSOURCE D3DMULTISAMPLE_TYPE D3DPATCHEDGESTYLE D3DPOOL D3DPRIMITIVETYPE ...
HRESULTCreateDepthStencilSurface(UINTWidth,UINTHeight,D3DFORMATFormat,D3DMULTISAMPLE_TYPEMultiSample,DWORDMultisampleQuality,BOOLDiscard,IDirect3DSurface9**ppSurface,HANDLE*pSharedHandle); 的第四个参数。 HRESULTD3DXCreateTexture(LPDIRECT3DDEVICE9pDevice,UINTWidth,UINTHeight,UINTMipLevels,DWORDUsage,D3DFORMATFo...
D3DMULTISAMPLE_11_SAMPLES = 11, D3DMULTISAMPLE_12_SAMPLES = 12, D3DMULTISAMPLE_13_SAMPLES = 13, D3DMULTISAMPLE_14_SAMPLES = 14, D3DMULTISAMPLE_15_SAMPLES = 15, D3DMULTISAMPLE_16_SAMPLES = 16, D3DMULTISAMPLE_FORCE_DWORD = 0xffffffff, } D3DMULTISAMPLE_TYPE, *LPD3DMULTISAMPLE_TYPE; 1....
The D3DDDIMULTISAMPLE_TYPE enumeration defines the levels of full-scene multisampling that the device can apply.
D3DMULTISAMPLE_TYPE 项目 2006/06/30 This enumeration defines levels of full-scene multisampling that the device can apply. typedef enum _D3DMULTISAMPLE_TYPE { D3DMULTISAMPLE_NONE = 0, D3DMULTISAMPLE_2_SAMPLES = 2, D3DMULTISAMPLE_3_SAMPLES = 3, D3DMULTISAMPLE_4_SAMPLES = 4, D3DMULTISAMPLE...
D3DCULL D3DDEBUGMONITORTOKENS D3DDECLMETHOD D3DDECLTYPE D3DDECLUSAGE D3DDEGREETYPE D3DDEVTYPE D3DDISPLAYROTATION D3DFILLMODE D3DFOGMODE D3DFORMAT D3DLIGHTTYPE D3DMATERIALCOLORSOURCE D3DMULTISAMPLE_TYPE D3DPATCHEDGESTYLE D3DPOOL D3DPRIMITIVETYPE D3DQUERYTYPE ...
D3DDEGREETYPE D3DDEVTYPE D3DDISPLAYROTATION D3DFILLMODE D3DFOGMODE D3DFORMAT D3DLIGHTTYPE D3DMATERIALCOLORSOURCE D3DMULTISAMPLE_TYPE D3DPATCHEDGESTYLE D3DPOOL D3DPRIMITIVETYPE D3DQUERYTYPE D3DRENDERSTATETYPE D3DRESOURCETYPE D3DSAMPLER_TEXTURE_TYPE
The D3DDDIMULTISAMPLE_TYPE enumeration defines the levels of full-scene multisampling that the device can apply. Syntax C++ typedefenum_D3DDDIMULTISAMPLE_TYPE { D3DDDIMULTISAMPLE_NONE, D3DDDIMULTISAMPLE_NONMASKABLE, D3DDDIMULTISAMPLE_2_SAMPLES, D3DDDIMULTISAMPLE_3_SAMPLES, D3DDDIMULTISAMPLE_4_...
The D3DDDIMULTISAMPLE_TYPE enumeration defines the levels of full-scene multisampling that the device can apply. Syntax C++ typedefenum_D3DDDIMULTISAMPLE_TYPE { D3DDDIMULTISAMPLE_NONE, D3DDDIMULTISAMPLE_NONMASKABLE, D3DDDIMULTISAMPLE_2_SAMPLES, D3DDDIMULTISAMPLE_3_SAMPLES, D3DDDIMULTISAMPLE_4_...
typedefenum_D3DDDIMULTISAMPLE_TYPE { D3DDDIMULTISAMPLE_NONE, D3DDDIMULTISAMPLE_NONMASKABLE, D3DDDIMULTISAMPLE_2_SAMPLES, D3DDDIMULTISAMPLE_3_SAMPLES, D3DDDIMULTISAMPLE_4_SAMPLES, D3DDDIMULTISAMPLE_5_SAMPLES, D3DDDIMULTISAMPLE_6_SAMPLES, D3DDDIMULTISAMPLE_7_SAMPLES, D3DDDIMULTISAMPLE_8_SAMPL...