@@ -993,12 +993,14 @@ static HRESULT D3D11_HandleDeviceLost(SDL_Renderer *renderer) result = D3D11_CreateDeviceResources(renderer); if (FAILED(result)) { // D3D11_CreateDeviceResources will set the SDL error D3D11_ReleaseAll(renderer); ...
Type: HRESULT This method returns one of the Direct3D 11 Return Codes. Remarks Note If you call this API in a Session 0 process, it returns DXGI_ERROR_NOT_CURRENTLY_AVAILABLE. Setting one of the following feature-mask flags will cause a rendering-operation method (listed below...