The 2.11 update is largely focused on bug fixes, of which there are many both big and small. Whether they've been experiencing a common issue or a rare bug, most players who boot upCyberpunkafter the update will find it a more well-oiled machine. Even though the update mostly consists ...
Like many titles,Cyberpunk 2077just can’t nail the difficulty curve. Partway through the game, players become overpowered, and not even the legendary Adam Smasher can stop them. Without a mod,Cyberpunk 2077can’t keep up with its players. Join our mailing list Get the best of Den of Gee...
Cyberpunk 2077has, to put it lightly, a lot going on. This is a highly-anticipated game that has been through several delays anda fair number of controversies. The virtual skyscrapers of Night City have been casting long, dark, unpleasant shadows for a long time, and now we can see if ...
Cyberpunk 2077is being developed by CD Projekt Red, an internal team at CD Projekt, which will also publish and distribute the final product. The Polish studio is best known for creating TheWitcherseries, withCyberpunk 2077enteringpre-productionin 2018 once work onThe Witcher 3: Wild Hunt – ...
Cyberpunk 2077 is only a moderately difficult game. I played on the Normal difficulty setting and aside from the early missions where the weapons felt really underpowered, it was generally quite easy to get through even in the very end. The Normal difficulty setting seems more biased towards na...
The “Easy” game difficulty is now moderately more challenging. Introduced 2 new stats replacing Evasion: Mitigation Chance and Mitigation Strength. Mitigation Chance determines how often the player has a chance to reduce incoming damage. Mitigation Strength determines the percentage by which damage is...
Related:Cyberpunk 2077's Ghost In The Shell Obsession Led To 3 Easter Eggs Since some of the issues involved even the main quests, they could literally break the game. Players would be unable to progress any further, which can be heartbreaking when they spend a lot of time working on the...
The “Easy” game difficulty is now moderately more challenging. Introduced 2 new stats replacing Evasion: Mitigation Chance and Mitigation Strength. Mitigation Chance determines how often the player has a chance to reduce incoming damage. Mitigation Strength determines the percentage by which damage is...
Enemies on Very Hard difficulty (and only that difficulty alone) will now be more aggressive when searching around when they are in the “Alerted” state. NCPD will no longer react and turn hostile because of dead bodies in Open World activities. ...
The ridiculous posters and billboards (sex ads), the heavily populated, but still lifeless city, the ease of making acquaintances, but the difficulty of forming meaningful relationships, the massive, but still meaningless gap between rich and poor, etc. It's uncanny h...