#COLORMAP_RAINBOW=4,#COLORMAP_OCEAN=5,#COLORMAP_SUMMER=6,#COLORMAP_SPRING=7,#COLORMAP_COOL=8,#COLORMAP_HSV=9,#COLORMAP_PINK=10,#COLORMAP_HOT=11img=cv2.imread("girl.jpg")foriinrange(0,13):im_color=cv2.applyColorMap(img,i)cv2.imwrite("{}.jpg".format(i),im_color)...
cv2.applyColorMap(src, userColor[, dst]) 1. Args: COLORMAP_AUTUMN = 0 COLORMAP_BONE = 1 COLORMAP_JET = 2 COLORMAP_WINTER = 3 COLORMAP_RAINBOW = 4 COLORMAP_OCEAN = 5 COLORMAP_SUMMER = 6 COLORMAP_SPRING = 7 COLORMAP_COOL = 8 COLORMAP_HSV = 9 COLORMAP_PINK = 10 COLORMAP_H...
Static COLOR_BGR2HSV := 40 Static COLOR_RGB2HSV := 41 Static COLOR_BGR2Lab := 44 Static COLOR_RGB2Lab := 45 Static COLOR_BGR2Luv := 50 Static COLOR_RGB2Luv := 51 Static COLOR_BGR2HLS := 52 Static COLOR_RGB2HLS := 53 ...
image = cv.imread("C:/Users/akaak/Pictures/OpenCV/1.png") # BGR 0-255 gray = cv.cvtColor(image, cv.COLOR_BGR2GRAY)#将bgr转换为gray hsv = cv.cvtColor(image, cv.COLOR_BGR2HSV)#将bgr转换为hsv thsv=cv.cvtColor(image,cv.COLOR_HSV2BGR)#将HSV转换为BGR # cv.namedwindow("input",cv....
COLORMAP_HSV) self.bmp = wx.BitmapFromBuffer(320,240, outsal.astype(sp.uint8)) self.timer = wx.Timer(self) self.timer.Start(1000./fps) self.Bind(wx.EVT_PAINT, self.OnPaint) self.Bind(wx.EVT_TIMER, self.NextFrame) Example #14...
cv.COLOR_BGR2GRAY)#彩色图转HSV [255,255,128]img2= cv.cvtColor(img, cv.COLOR_BGR2HSV)#彩色图转HSV [255,255,255]img2= cv.cvtColor(img, cv.COLOR_BGR2HSV_FULL)#灰度图转伪彩色图 JETimg2= cv.applyColorMap(gray, cv.COLORMAP_JET)#JET图转灰度图img2= cv.cvtColor(img, cv.COLOR_JET...
COLOR_BGR2GRAY) x = cv2.Sobel(img, cv2.CV_16S, 1, 0) y = cv2.Sobel(img, cv2.CV_16S, 0, 1) # 进行微分计算后,可能会出现负值,将每个像素加上最小负数的绝对值 absX = cv2.convertScaleAbs(x) # 转回uint8 absY = cv2.convertScaleAbs(y) # img = cv2.addWeighted(absX, 0.5, abs...
,'b'); hold off % 绘图参数 colormap(hsv)caxis([-pi*h pi*h]) pbaspect([1 1 0.5); campos([25 -10 5*h]) camtarget[0 0 1.5h]) camva() drawnow end 本文为我原创本文禁止或摘编 分享到:投诉或建议 【寻人启事请问你见过宝藏老师吗?速来>>> 评论 最热最新...
生物群系(Biome)是Minecraft世界中形态各异的地区,有着多样的地理特征、植物群、海拔高度、温度、湿度及天空、水域和植被颜色。生物群系将生成的世界划分为一个个不同的自然环境,譬如森林、丛林、沙漠和针叶林。 一个位置的生物群系是一个静态的特征,在生成后永远也不会改变。即使玩家彻底清除大范围内的所有方块或...
cv2.applyColorMap(src, userColor[, dst]) Args: 代码语言:javascript 代码运行次数:0 运行 COLORMAP_AUTUMN=0,COLORMAP_BONE=1,COLORMAP_JET=2,COLORMAP_WINTER=3,COLORMAP_RAINBOW=4,COLORMAP_OCEAN=5,COLORMAP_SUMMER=6,COLORMAP_SPRING=7,COLORMAP_COOL=8,COLORMAP_HSV=9,COLORMAP_PINK=10,COLORMAP...