Coming soon(eating monster meat, able to hit harder when insane, much much harder) TO BE DONE SOON: Flowey/Ghost animation and sprites 100% custom speech instead of 50% yawn sound Insanity "glitching" Okay, here he finally is! After 4 very stressful days of trying to get this together ...
If you think my sprites look absolute garbage and are willing to re-edit them for me, (If I like them) I will upload yours and give you credit.Legal Disclaimer: I do not sell or make any profit off of this mod. I do not own, or am affiliated in any way to the official ...
City Crushv0.1(SoHL 1.1 / SoHL 1.2compatible) Cold Experimentv1(SoHL 1.0 / SoHL 1.2compatible; to play it properly, you have to put intocoldexv1directory some files fromSoHL:cl_dlls,dlls&spritesfolders) COLONY 42Alpha(SoHL 1.5 / SoHL 1.2compatible) Crazy CrabsDemo 1&2(SoHL ...
05 - 创建新项目并导入精灵(05 - Create new project and importing sprites) 05分 02秒 4K 下载 06 - 添加播放器及其动画(06 - Adding the player and its animation) 05分 39秒 4K 下载 07 - 添加游戏对象和背景(07 - Adding the game objects and the background) 07分 06秒 4K 下载 08 -...
I chose the sprites to be 32x26 pixels so the enemies and the main character are all the same size and would fit into the background that I was planning on drawing. There are 3 levels to the game so I initialize the level variable as level1. The isBR variable is used to keep track...
Added support for rotating and scaling of sprites in HE games. Sword2: Fixed last-minute crash when playing sound effects. WinCE Port: Should fix weird crashes with DOTT stamp and in FOA. (#1399830 #1392815) Fixed Monkey Island blocking keyboard panel on Smartphones. (thks Knakos) Fixed ...
-- framework can read in border values for 9-patch scaling of sprites (default=false) --> <supportsScale9>true</supportsScale9> <!-- enables the "Auto-detect animations" checkbox in the UI; the implementation of an animation detection must be done by the exporter (default=false) --> ...