As we all know many mods require other mods to run (which is fine in and of itself), but it can get really annoying as you are creating a mod pack (especially if you are adding and deleting many mods). It would be really convenient if the mod dependencies would delete when the main...
I hope we get a feature to mass reinstall, mass delete mods, or maybe a feature to auto-select all of the mods.Guest Jul 12 2023 Future consideration The Sims 4 Jul 15, 2024 Admin response You can mass delete! When you hover over a tile under the "My Mods" tab, there will be ...
Pressing the 'Delete' button will delete the shape from the shape list. Global origin This section works similarly to the normal 'Origin' section in the Shape sub-GUI. Using the buttons and text fields will set the origin of the currently selected shape. However, the origins of all the ...
delete all registered points. teleports to the given point. updates point to current location. removes the given point. set the camera target. If you leave it empty, right click an entity or a block to mark the target. set current mode ...
f"https://api.curseforge.com/v1/mods/{mod_id}/files?gameVersionTypeId=73713", headers=headers ).json()["data"], } curseforge_mapping = { k: v[0] if "nolib" not in v[0]["displayName"] else v[1] for k, v in curseforge_mapping.items() if v } if not curseforge_mapping:...
xmcl-runtime/mod/InstanceModsService.ts Show comments View file Edit file Delete file This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more ...
So, to summarize: The mod Manager currently mostly seems a tool to organize your Mods/CC. You can filter and check what you have. Don't know if you can delete mods.Curseforge currently can't do much. You can download and update your mods from a centralized place but n...
create a folder called "-2147483648", without the quotation marks, if such doesn't exist already. Go back into the folder that contains the "caves" folder and move all ".zip" files to thecaves/-2147483648folder. Feel free to delete the cache folders or also move them with the ".zip"...
In the interim, you can simply download mods as you always have and add them manually. And there isn't a Bin folder in the Mac version of Sims 4. The game files are organized differently, and many Windows files aren't present in macOS at all, including TS4_x64.exe. AHQ is closing...
Fix: Player shops got deleted when their container is hit by a wind charge and `protect-containers` is disabled and `delete-shopkeeper-on-break-container` is enabled: We need to ignore explosions if they don't actually delete the affected blocks. ...