D. Isla, Halo 3 objective trees: a declarative approach to multi-agent coordination, in Artificial Intelligence and Interactive Digital Entertainment (AIIDE) (2008), http://naimadgames.com/publications.html D. Isla, B. Blumberg, Chapter 7.1, Blackboard architectures, in AI Game Programming Wisd...
2Altmetric Abstract Artificial intelligence in digital games has developed in the last 40 years. It has a long and deep history with digital games. AI techniques in digital games evolved independently and differently from the academic AI research of science and engineering which require functionality ...