改用了這個類似 vase mode 的打印方法之後 ,因為所有線條都是一筆過由頭打印到尾 ,所以不只打印質素會大大提升 ,而且打印時間也會大大降低 。以上面的模型為例 ,如果是正常切片的話 ,cura 的 estimate print time 是 7 小時多一點 。而改為類似 vase mode 之後 ,estimate print time 只要 4 小時 38 分鐘。
messagePrintTimeMaterialEstimates{// The print time for each feature and material estimates for the extruder // Time estimate in each feature floattime_none=1; floattime_inset_0=2; floattime_inset_x=3; floattime_skin=4; floattime_support=5; ...
double GCodeExport::getTotalPrintTime() { return totalPrintTime; }void GCodeExport::updateTotalPrintTime() { totalPrintTime += estimateCalculator.calculate(); estimateCalculator.reset(); }void GCodeExport::writeComment(const char* comment, ...)...
That is why you uses a larger nozzle, predominantly to reduce print time. Yes, the extrusion rate will go up if you change the line width but it's the change in line width that changes the extrusion rate not the fact that the hole is bigger/smaller. It may be that the line width...
timeEstimate.h Repository files navigation README AGPL-3.0 license CuraEngine The CuraEngine is a C++ console application for 3D printing GCode generation. It has been made as a better and faster alternative to the old Skeinforge engine. The CuraEngine is pure C++ and uses Clipper from http:...
timeEstimate.cpp SOURCES_RAW += modelFile/modelFile.cpp utils/gettime.cpp utils/logoutput.cpp utils/socket.cpp SOURCES = $(addprefix $(SRC_DIR)/,$(SOURCES_RAW)) OBJECTS_RAW = $(SOURCES_RAW:.cpp=.o) OBJECTS = $(addprefix $(BUILD_DIR)/,$(OBJECTS_RAW)) DIRS = $(sort $(dir $(...
So basically, the only thing Material settings are any good for is asigning a color for on screen display, and a cost per KG so you can estimate a job. Everything else is lost to profile settings that override the material settings. This is not true. If you edit your profile and remo...
message PrintTimeMaterialEstimates { // The print time for each feature and material estimates for the extruder // Time estimate in each feature float time_none = 1; float time_inset_0 = 2; float time_inset_x = 3; float time_skin = 4; float time_support = 5; float time_skirt = ...
message PrintTimeMaterialEstimates { // The print time for each feature and material estimates for the extruder // Time estimate in each feature float time_none = 1; float time_inset_0 = 2; float time_inset_x = 3; float time_skin = 4; float time_support = 5; float time_skirt = ...
message PrintTimeMaterialEstimates { // The print time for each feature and material estimates for the extruder // Time estimate in each feature float time_none = 1; float time_inset_0 = 2; float time_inset_x = 3; float time_skin = 4; float time_support = 5; float time_skirt = ...