_LIBCAT_CLASSACCESS _LIBCAT_CLASSTYPE _LIBCAT_CLASSTYPE2 _LIBCAT_HIERARCHYTYPE _LIBCAT_HIERARCHYTYPE2 _LIBCAT_MEMBERACCESS _LIBCAT_MEMBERINHERITANCE _LIBCAT_MEMBERTYPE _LIBCAT_MEMBERTYPE2 _LIBCAT_MODIFIERTYPE _LIBCAT_NODETYPE _LIBCAT_PHYSICALCONTAINERTYPE _LIBCAT_SEARCHMATCH...
其中: EmQuantApiCSharpSample\Bin含接口的lib文件夹和dll文件,dll文件和lib文件夹在使用时相对位置不能改变; LoginActivator.exe激活工具文件,通过手机号获取验证码,自动生成令牌用以登录; EmQuantApiCSharpSample\EmQuantApiCSharpSample.sln是使用本接口里各个接口的示例工程。(用VS2013打开) EMQuantAPI C#接口配置...
// mark MessagePackObjectAttribute[MessagePackObject]publicclassMyClass{// Key is serialization index, it is important for versioning.[Key(0)]publicintAge{get;set;}[Key(1)]publicstringFirstName{get;set;}[Key(2)]publicstringLastName{get;set;}// public members and does not serialize target, ma...
Use the keywordclassto create a class in C#. You can specify an access modifier (private, public, protected, internal), if required, for the class. Let’s create an object for the defined class and assign values for the class properties. Use the dot operator to access the properties of ...
Task 3: Create two interfaces IPlayable and IRecodable, each containing three methods: Play(), Pause(), and Stop() for IPlayable; Record(), Pause(), and Stop() for IRecodable. Develop a Player class implementing both interfaces and execute both playback and recording functionalities in the...
staticclassProgram { /// /// The main entry point for the application. /// [MTAThread] staticvoidMain() { //Validate the database exists // If the local database doesn't exist, the app requires initilization using(SqlCeConnection...
//实现DNS_DNAME查询publicclassDNS_DNAME:DNSBase{staticDNS_DNAME(){ DNSBase.RegisterType("DNAME",0x0027); } [StructLayout(LayoutKind.Sequential)]privateclassDNAME:Record{publicIntPtr pNameHost; }protectedoverrideType RecordType {get{returntypeof(DNAME); } }protectedoverridestringGetVal(objectobj){ret...
<Compile Include="Assets\Scripts\Assembly-CSharp\EasyEditor\ArmorBaseClass1.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\EasyEditor\ArmorBaseClass2.cs" /> <Compile Include="Assets\Scripts\Assembly-CSharp\EasyEditor\BeginHorizontalAttribute.cs" /> <Compile Include="Assets\Scripts\Assemb...
_INTEGER = Int32; _INT16 = Int16; _CARDINAL = UInt32; CARD8 = UInt8; _REAL = Single; LONGREAL = Double; _CHAR = AnsiChar; _BOOLEAN = ByteBool; ADDRESS = Pointer; CCamera = record end; PCCamera = ^CCamera; UsbEnumCallback = procedure(Param: _CARDINAL); cdecl;procedure ...
除了Record Type ,F# 还支持Discriminated Union 、Tuple 和Constructed Class Type ,有兴趣的话不妨到F# Home 看看。 如何初始化对象? C# 3.0 引入了对象初始化器和集合初始化器,F# 也提供了类似的功能。举个例子,假设我想初始化System.Windows.Forms.ListViewItem ,并且设置它的Text 、Selected 和ToolTipText 属性...