Fixed some clipping on pillar at A-site Fixed clipping on doorway at b-site Plugged some micro holes Fixed gap between two clip brushes that allowed bomb to be thrown on top of building Fixed slight wall gap that allowed sniping into bombsite A Fixed clipping on doorway at b-site Ancient:...
- Fixed clipping on ramp room doorway tread plates to prevent erroneous grenade bounces. - Fixed collision on doorways from ramp to bombsite B to be more accurate. - Improved player readability against container on bombsite B. - Fixed some cases where players clipped through garage door at lob...
Fixed some clipping on pillar at A-site Fixed clipping on doorway at b-site Plugged some micro holes Fixed gap between two clip brushes that allowed bomb to be thrown on top of building Fixed slight wall gap that allowed sniping into bombsite A Fixed clipping on doorway at b-site Ancient:...
After such training on bombsite A, do the same for B. Gradually expand your active callouts to Mid and to the full map. It’s a good idea to enter Mirage without the distraction of actual matches. Select practice from the game menu,remove CS2 bots, and let yourself explore. Also, you...
The map has an interesting and somewhat unusual structure. There is a long way to bombsite B from T Spawn, Banana, and a rather complicated multi-path connection between Mid, bombsite A, CT Spawn, and B. Let’s break down the map into the main areas and explain every callout on them...
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Once you've got your roles under wraps, you'll need to understand the opposing sides, both of which you'll play in a single match. T-side - Take control of Bombsite A or B, planting the device and eliminating any CTs you encounter along the way. You'll also have to guard hostage...
Removed a clip brush from Apartments to improve flash lineups. Nuke Built some collision to prevent the bomb from getting stuck behind barrels. Fixed some disappearing mesh. Fixed dynamic shadow clipping on characters at Vending. Improved clipping in vents. Fixed bombsite water to have better refle...
VERTIGO(殒命大厦):A Site(A包点)、B Site(B包点)、Ramp(斜坡)、Elevator(电梯) 七、注意事项 未更新地图:TRAIN(火车)目前沿用CS:GO版本点位,如Pop Dog(高坡)、Bomb Train(火车头)等。 冷门地图:如Office(办公室)、Thera(假日锡拉)等,报点名称较少统一标准,需依赖队伍内部约定。 ...
While the iconic elements of the old Overpass map are still present, there are a lot of new elements as well. That brings us to the important question of why it is on this list? Because of the difficulty level. The map has the novelty of CTs spawning very near the bomb site, ...