In this blog post, we will have a look at how to cross-compile your Rust applications using cross-rs and GitHub Actions. We will also have a look at how to use the cross-rs Docker image to cross-compile your Rust applications locally. But before we dig into the details, let's have...
This post will cover building a custom Docker image, instantiating a container from that image, and finally using that container to cross compile your Rust code. Your code will be compiled, and an executable will be created for your target environment within your working directory. What You’ll...
However, when you look at the demo applications on the demo page, it’s quite impressive what’s already possible using egui even in its most limited environment. In the example in this article, we’ll build a desktop-first app, which we won’t be able to compile to WASM because we ...
In our app, we can interact natively with system APIs, run multi-threaded code, and do anything a regular native Rust application might do. Running cargo build --release will compile a portable binary that looks and feels the same on Windows, macOS, and Linux. We can then use cargo-...
Tauri helps you take advantage of Rust’s strengths - memory safety at compile-time, fearless concurrency, and improved performance due to the absence of a garbage collector; in the process of building next-generation desktop applications. What other features do you think you can add to the ...
Finally, cross compile: rustup target add armv7-unknown-linux-gnueabihf cargo build --target=armv7-unknown-linux-gnueabihf Linux on Docker & Windows Subsystem for Linux (WSL) Virtual Linux systems, such as those run through Docker and Windows Subsystem for Linux (WSL), do not receive host ha...
You can see many of the other methods we can invoke on the window here in the Rust docs, such as methods to close the window or quit the program. Building the application At the time of writing, Tauri doesn’t support cross-compilation, so it’ll compile to whatever operating system you...
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We can use the xmake-gradle plugin to compile JNI libraries via gradle.plugins { id 'org.tboox.gradle-xmake-plugin' version '1.1.5' } android { externalNativeBuild { xmake { path "jni/xmake.lua" } } } The xmakeBuild task will be injected into the assemble task automatically if the ...
The Forge is a cross-platform rendering framework supporting PC Windows 10 with DirectX 12 / Vulkan 1.1 with DirectX Ray Tracing API DirectX 11 Fallback Layer for older Windows paltforms Linux Ubuntu 18.04 LTS with Vulkan 1.1 and RTX Ray Tracing API ...