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add = me->SummonCreature(ENTRY_ARA_TECH,4035.11f,4038.97f,194.27f,2.57f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,120000);if(add) add->GetMotionMaster()->MovePoint(0,4003.42f,4040.19f,193.49f); add = me->SummonCreature(ENTRY_ARA_TECH,4033.66f,4036.79f,194.28f,2.57f, TEMPSUMMON_TIMED_DE...
开发者ID:Nupper,项目名称:AscEmu,代码行数:57,代码来源:Quest_Druid.cpp 示例3: GossipSelectOption ▲点赞 5▼ voidGossipSelectOption(Object* pObject, Player* Plr, uint32 Id, uint32 IntId,constchar* Code){ Creature* pCreature = (pObject->GetTypeId()==TYPEID_UNIT) ? TO_CREATURE(pObject)...
Quest, Giver tasks, given or accepted 16 Trainer trainers teach skills 128 Vendor merchant selling goods 4096 Repairer repair, repairable equipment 8192 Flight Master flight administrator. Providing flight service 16384 Spirit Healer - invalid. 32768 Spirit Guide battlefield special doctor, resurrection ...
Quest, Giver tasks, given or accepted 16 Trainer trainers teach skills 128 Vendor merchant selling goods 4096 Repairer repair, repairable equipment 8192 Flight Master flight administrator. Providing flight service 16384 Spirit Healer - invalid. 32768 Spirit Guide battlefield special doctor, resurrection ...
开发者ID:090809,项目名称:TrinityCore,代码行数:26,代码来源:QuestHandler.cpp 示例5: JustDied ▲点赞 1▼ voidJustDied(Unit*/*killer*/){if(jules) { jules->GetAI()->DoAction(ACTION_JULES_MOVE_HOME); jules->RemoveAllAuras(); } }
Akama->GetMotionMaster()->Clear();// Shade should move to Akama, not the other way aroundAkama->GetMotionMaster()->MoveIdle(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);// Crazy amount of threatme->AddThreat(Akama,10000000.0f); ...
Player* pPlayer = (Player*)pCaster;if(!pPlayer)returntrue;// check the questif(pPlayer->GetQuestStatus(QUEST_DRAKE_HUNT) != QUEST_STATUS_INCOMPLETE && pPlayer->GetQuestStatus(QUEST_DRAKE_HUNT_DAILY) != QUEST_STATUS_INCOMPLETE)returntrue;// evade and set friendly and start following @TODO ...
publicoverridevoidOnAttack(BaseCreaturecreature){ HaochisTrialsQuest htq = SystemasHaochisTrialsQuest;if( htq ==null) {return; }if( creatureisFierceDragon ) { Complete(); htq.Opponent = OpponentType.FierceDragon; System.AddObjective(newSecondTrialCompleteObjective() ); ...
boolOnTrigger(Player* player, AreaTriggerEntryconst*/* trigger */){if(player->GetQuestStatus(QUEST_THE_LONESOME_WATCHER) != QUEST_STATUS_INCOMPLETE)returnfalse; Creature* stormforgedMonitor = Creature::GetCreature(*player, stormforgedMonitorGUID);if(stormforgedMonitor)returnfalse; ...