For the anchored concept creation described in this paper, we put forward that the learning activity, whether it is focused on a particular subject (e.g., reading as in “Case study 1: interest-driven creation loop design of MSSR” section), project (e.g., designing board games as in ...
For experienced mission designers, it is a very good idea to design the mission in some detail before starting to use the tool to create it. However, for those new to using the tool, it is easier to simply start with a basic outline. For this tutorial, the outline of our mission is:...
This paper studies the application of computer games in the popularization of forestry science knowledge and proposes a method of 3D game development based... C Gang,XY Huang - 《Key Engineering Materials》 被引量: 2发表: 2011年 The MayaArch3D project: A 3D WebGIS for analyzing ancient archi...
Rapid Geometry Creation for Computer-Aided Engineering Parametric Analyses: A Case Study Using ComGeom2 for Launch Abort System DesignComGeoml, a tool developed to generate Common Geometry representation for multidisciplinary analysis, has been used to create a large set of geometries for use in a ...
A Chinese university is playing a leading role in creating technology for use in spheres ranging from medical rehabilitation and psychotherapy to the aerospace industry and computer games. Developed by Tianjin University, the technology, known as noninvasive Brain Computer Interface, or BCI, is now ...
I will be taking a few notes as I create characters with a number of OSR and NSR games, as well as the games that have greatly influenced the OSR/NSR movements. Of these influences, Moldvay B/X rules is one of the largest so that's where I started. Some observations:* The ...
Games allow players to perceive themselves in alte Selen,Turkay,Charles,... - 《International Journal of Gaming & Computer Mediated Simulations》 被引量: 11发表: 2014年 Giving your self to the game: transferring a player's own movements to avatars using tangible interfaces We investigate the cog...
Interaction in modern human-computer interfaces is most intuitively initiated in an image-based way. Often images are the key components of an interface. However, too frequently, interfaces are still designed by computer scientists with no explicit education in the aesthetic design of interfaces and ...
- International Workshop on Games & Software Engineering 被引量: 5发表: 2012年 Development of virtual reality game-based interfaces for civil engineering education Virtual Reality (VR) is gradually becoming a part of the life of the average person as hard-ware prices become more affordable for ...
A Chinese university is playing a leading role in creating technology for use in spheres ranging from medical rehabilitation and psychotherapy to the aerospace industry and computer games. Developed by Tianjin University, the technology, known as noninvasive Brain Computer Interface, or BCI, is now ...