070 创建标准映射(070 Creating Normal Maps) 071 回到头发做最后的调整(071 Coming back to the hair for final tweaks) 072 回到头发的最后调整-部分2(072 Coming back to the hair for final tweaks - Part 2) 073 如何创建简单的镜面地图(073 How to create a simple specular map) ...
A bump mapping technique for performing graphic processing at high speeds is provided. The initial normal bump map data described by normal vectors is acquired, and then integrated to be temporarily converted into the initial height bump map data that is described in the form of height data. ...
Now we need to add the SharpMap UI components to our toolbox. Double-click Form1.cs in the Solution Explorer to load the toolbar palettes. Right-click in an open area below General and select Add Tab. Give the tab a name. In my application, I called the tab SharpMap. Once the pal...
Exporting a workflow results in a Jira workflow bundle (.jwb) file, one for each exported workflow. You can then use the.jwbfile in your project template app. Keep in mind that an exported Jira workflow doesn't include custom fields, post functions, validators, and conditions. If you want...
Setup The Map View 1. Importing the SDK Now, let's create a new project in Xcode, chooseSingle View Applicationtemplate for your project and press "Next", then enter "GSDemo" in theProduct Namefield and keep the other default settings. ...
Create a LinearLayout to show a TextView with "GSDemo" title and put it on the top. Create two lines of Buttons: "LOCATE", "ADD", "CLEAR", "CONFIG", "UPLOAD", "START" and "STOP", place them horizontally. Lastly, we create a map view fragment and place it at the bottom. ...
For example, you can create a simple 3D model: ```stl solid cube_corner facet normal 0.0 -1.0 0.0 outer loop vertex 0.0 0.0 0.0 vertex 1.0 0.0 0.0 vertex 0.0 0.0 1.0 endloop endfacet facet normal 0.0 0.0 -1.0 outer loop vertex 0.0 0.0 0.0 vertex 0.0 1.0 0.0 vertex 1.0 0.0 0.0 end...
Shader"Debug/Normal Map From Height"{ Properties { _Color ("Main Color", Color) = (1,1,1,1) _MainTex ("Diffuse (RGB) Alpha (A)", 2D) ="white"{} _BumpMap ("Normal (Normal)", 2D) ="bump"{} _HeightMap ("Heightmap (R)", 2D) ="grey"{} ...
normalmap.js is a library for creating simple interactive lighting effects.Built on top of WebGL Simple to use Small (~7kb gzipped) Fast enough to run on modern smartphones There is a tiny jQuery plugin for simple usage Covered by automated end-to-end testsDemosDid you find a cool use...
Today we are excited to share that we will be releasing meetings extensibility to general availability coming this October! And to add to our excitement, we...