Application development of a large number of graphical user interface (GUI) screens and reports requires a labor-intensive process. In the typical scenario, a GUI developer drags each component, such as the textfield, label, and error messages, on each of the new GUI screens or reports. They...
SELECT c.name AS category, comma_concat(f.title) AS movies FROM category c JOIN film_category fc ON c.category_id = fc.category_id JOIN film f ON fc.film_id = f.film_id GROUP BY c.name ORDER BY c.name; Conclusion In today's blog, we created a custom PostgreSQL aggregate in N...
If none of these steps has resulted in a valid L&F, Sun's JRE uses the Java L&F. Other vendors, such as Apple, will use their default L&F. Changing the Look and Feel After Startup You can change the L&F withsetLookAndFeeleven after the program's GUI is visible. To make existing co...
This post explains how to create a GUI on the Unity3D game engine that has both 2D and 3D elements in it. Some may say that is just a matter of setting up a new camera with a dedicated culling mask just to render the 3D elements on the GUI. While this is partially true, adding ...
A new way of creating GUI Nazca is a special GUI language (syntactic sugar over css/html/js), which can define how an object looks, how an object acts, and how it is placed in the hierarchy. There is no need to write separate css/html/js files - one *.nazca file will do everyth...
Ordinary buttons —JButtonobjects — have just a bit more functionality than theAbstractButtonclass provides: You can make aJButtonbe the default button. At most one button in a top-level container can be the default button. The default button typically has a highlighted appearance and acts click...
Qt provides support for integration with OpenGL implementations on all platforms, which allows you to display hardware accelerated 3D graphics alongside a more conventional user interface. For more information, seeQt GUI. You can use theQOpenGLShaderclass to compile OpenGL shaders written in the Open...
The code to achieve the task of deleting the scripts is straightforward. Get all the MonoBehaviour components in both the parent gameObject and its children, and if there any delete them. C. As for third step implementing the GUI code, in this example it was for a new editor window that ...
Note that running a database server like SQL Server within a Docker container is great for development environments, because you can have all your dependencies up and running without needing to provision a database in the cloud or on-premises. This approach is con...
Also, the terminal launch steps and an additional alternative method are described in the relevant documentation. Data from these two sources was used within this article, but none of the sources contains a description of how one could create a convenient GUI for the simultaneous operation of ...